> For the complete documentation index, see [llms.txt](https://docs.catgoldminer.ai/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.catgoldminer.ai/quick-info/play-to-earn-version-all-you-need-to-know.md).

# PLAY-TO-EARN VERSION - All you need to know

<figure><img src="/files/HUr0FQ2jYx3E8fEa5DKq" alt=""><figcaption></figcaption></figure>

Welcome to the ultimate guide for the **Play-to-Earn** version of ***Cat Gold Miner*****!** Whether you're a seasoned player or just starting your mining adventure, this resource page covers everything you need to know to maximize your earnings.

**Dive in and learn how&#x20;*****Cat Gold Miner*****&#x20;combines fun gameplay with real-world profits!**

## 1. How the EARNING MECHANISM works

* Players <mark style="color:orange;">**Earn**</mark> directly <mark style="color:orange;">**$wCATGM**</mark> from their mines.
* Every <mark style="color:orange;">**10K $wCATGM**</mark> can be converted to <mark style="color:orange;">**01 $CATGM Voucher**</mark>.
* Players can use $TON, Telegram Stars or BNB to <mark style="color:orange;">**Upgrade**</mark> the level of their Mine Floor - Elevator - Warehouse to <mark style="color:orange;">**increase**</mark> the maximum <mark style="color:orange;">**capacity**</mark> of $wCATGM to earn.
* Players can put <mark style="color:orange;">**NFT CAT Managers**</mark> to their mine to <mark style="color:orange;">**increase**</mark> the mining <mark style="color:orange;">**speed**</mark>.

## 2. How the NFT CAT and NFT LAND work

* <mark style="color:orange;">**NFT CAT**</mark> help players to <mark style="color:orange;">**increase the mining speed.**</mark>
* <mark style="color:orange;">**NFT LAND**</mark> brings <mark style="color:orange;">**exclusive benefits**</mark> to players in Play-to-Earn version:
  * 10% commission fee from every payment made by players in the land. (separated from the Solar System Commission Fee)
  * 50% NFT Royalties Shared IN the first two months.
  * 10% NFT Royalties Shared AFTER the first two months.
  * 0.4% Transaction Fee on each $CATGM trade.
* <mark style="color:orange;">**NFT LAND price**</mark> = **300 TON** or **100 $CATGM Vouchers.**

## 3. How the resource converting and stacking work from Play-to-Airdrop to Play-to-Earn

Players can convert the resource they have purchased and collected from the Play-to-Airdrop version and stack to the Play-to-Earn version to start playing.

**NOTE:** Resource **converted** to Play-to-Earn version will be **deleted** on Play-to-Airdrop version.

**NOTE:** This converting and stacking process will be **applied first for TON Server**, other servers can do this later (official announcement will be made when it's ready)

This is the converting ratio and rules:

✨ The remaining <mark style="color:orange;">**$CATGM**</mark> will be converted **to&#x20;**<mark style="color:orange;">**$wCATGM**</mark>**&#x20;at a 1:1 ratio.** The spent amount of $CATGM will not be counted to convert.

✨ Only <mark style="color:orange;">**Cat Manager SR**</mark> and <mark style="color:orange;">**SSR**</mark> can be converted to <mark style="color:orange;">**NFT Managers.**</mark>

* <mark style="color:orange;">**01 Cat Manager**</mark> can be converted to <mark style="color:orange;">**01 NFT**</mark>
* Cat Manager purchased <mark style="color:orange;">**BEFORE 25-Oct**</mark>**&#x20;-**> converted and keep <mark style="color:orange;">**SAME**</mark> rarity: SR -> SR ; SSR -> SSR
* Cat Manager and Skin purchased <mark style="color:orange;">**AFTER 25-Oct**</mark> -> converted and <mark style="color:orange;">**DECREASE**</mark> rarity: SSR -> R ; SR -> UC

✨ <mark style="color:orange;">**Only SR and SSR Skins**</mark> of Mine Floor - Elevator - Warehouse can be converted to <mark style="color:orange;">**NFT Miner Cat- NFT Elevator Cat - NFT Warehouse Cat**</mark>**.**

* <mark style="color:orange;">**01 Skin**</mark> can be converted to <mark style="color:orange;">**01 NFT**</mark>
* Skin purchased <mark style="color:orange;">**BEFORE 25-Oct**</mark> -> converted and keep <mark style="color:orange;">**SAME**</mark> rarity: SR -> SR ; SSR -> SSR
* Skin purchased <mark style="color:orange;">**AFTER 25-Oct**</mark> -> converted and <mark style="color:orange;">**DECREASE**</mark> rarity: SSR -> R ; SR -> UC

✨ All the <mark style="color:orange;">**Keys**</mark> you have collected (even the used Keys) can be converted to <mark style="color:orange;">**$wCATGM**</mark> with the ratio: <mark style="color:orange;">**1 key = 20 $wCATGM**</mark>

✨ Your <mark style="color:orange;">**Play day**</mark> can be converted to <mark style="color:orange;">**$wCATGM**</mark> with the ratio: <mark style="color:orange;">**1 Play day = 20 $wCATGM**</mark>

✨ Your <mark style="color:orange;">**IAP purchasing**</mark> (count in USDT) can be converted to <mark style="color:orange;">**$wCATGM**</mark> with the ratio:&#x20;

{ \[TON spent for IAP (count in USDT)] + \[(Telegram Stars spent for IAP)/50] + \[TON got from Lucky Wheel] } x 20 = converting amount of $wCATGM

## 4. Solar System in Play-to-Earn version

<figure><img src="/files/DfJeD9yhDIyD55Us0s4h" alt=""><figcaption></figcaption></figure>

<mark style="color:orange;">**Commission fee up to 10%**</mark> corresponding to different levels:

* Pit Manager: 3%
* Shaft Manager: 2%
* Tunnel Manager: 2%
* Quarry Manager: 1%
* Prospector: 2%

**NOTE:** All the referrals from the Play-to-Airdrop version will be kept and applied to Play-to-Earn version.

## 5. Operation planning for Play-to-Airdrop and Play-to-Earn versions

* All 4 Servers of the Play-to-Airdrop will keep running in parallel with the Play-to-Earn version.
* Players can play in both Play-to-Airdrop version and Play-to-Earn version at the same time.
* Players can play in all 4 Servers of Play-to-Airdrop version at the same time.
* OLD Players who already played the Play-to-Airdrop version have 2 options:
  * Convert their resource in Play-to-Airdrop version -> Play-to-Earn version.
  * Start fresh with the Play-to-Earn version.
